There
was a bees' next in the Arbor. The girl could hear the buzzing even
over the roar of the swollen river. These weren't the tiny,
glittering green bees of the marsh; they were fat orange things,
striped in black, that floated almost lazily through the spring air.
“Silly
nuisances,” Guide remarked, tapping the rotten stump with his
staff. “They don't belong here. They'll never find enough nectar
in these woods to see them through the winter.”
“There
are flowers in the water-meadows,” the girl said.
“Not
bee flowers. These fat fellows are used to farmlands, rich and heady
and full of sweets for them to feast on. They'll learn their mistake
soon enough.”
The
girl thought that would be a shame. She discovered an odd liking for
these bees, with their bright colors and placid busyness. They may
be foolish, but it was a brave and jaunty sort of foolishness that
seemed friendly and inviting.
Guide
tapped the girl with his staff and she turned quickly to follow. She
had enough work of her own to do, learning to be a Druid. There were
six Druids in the Arbor: Guide, Storm, Star, River, Marsh, and Mist.
And Girl. She had no name. Undines were named for their work or for
their family, and she had neither. Guide had hinted once that the
girl's father was no Undine, and the girl was lucky she was still
born to swim with the People. Most of those so born had to be left
with their unswimming relatives, assuming any could be found. It was
a waste, but women had their passions and would bear land children
from time to time. At least the girl could be useful.
This
last was said with a sniff and a significant glance. The girl did
her best to look useful and not at all like the half-foreign children
or the strange foreign bees who would starve soon.
Yet,
they did not starve. The girl returned to the rotten stump in summer
to find the nest had grown enormous. The bees were thriving, growing
fat on something in this desolate land. The girl smiled as fuzzy
orange insects landed on her.
“I
am not a flower, silly things,” she said, and gently shook them
off. Guide would be returning soon, and there was still gathering to
do.
The
bees seemed to watch while she dug for roots, cut small green plants,
and filled her basket with hard purplish berries. When she paused to
rest the bees landed on her bundles or petted her skin with their
tiny feet. The girl took a plum from her pocket and cut it in half.
“Do bees eat plums?” she asked, putting the fruit on the stump
and squeezing it so the juice ran.
*
* *
In
the fall, the bees didn't drone. They roared. Some ferocious beast
had invaded the hive, tearing out a great section of rotten stump and
feasting on the bees' diligent work. The girl spent hours digging up
clay and straw to patch the hive together. The bees would not be
consoled, and stung her hands and arms in their fury. She pulled out
the barbs and rubbed mud over her skin to draw out the poison. It
hurt, but it wasn't their fault they didn't know she was trying to
help.
“Maybe
you really will starve, now,” she whispered, and astonishing tears
dripped down her cheeks. The bees should live. They were pretty and
brave and fierce and foolish.
So
the girl set a trap. Guide had taught her to catch rabbits and
lizards with snares, but from the size of the gouges something bigger
and stronger was needed here. The girl spent all day digging. That
night, she didn't return to the Circle, where usually she slept.
Instead, she slept on the ground after an unpleasant meal of shelf
fungus and sour berries. Her hands were blistered and her knees were
rubbed raw.
In
the morning, she dug again. It took her three days to build that
trap.
Guide
was furious. He made the girl scrub the floors and sweep the entire
Circle and carry water for all six Druids before he let her collapse
on her pallet and sleep a few short hours. Then he shook her awake
and the chores began again, along with a lecture that she was
forbidden to leave the Circle. It hardly mattered. She was too
tired to care.
The
punishment felt like an eternity, but Guide was quick to lose
interest in lectures and finding new chores. Druids were not
farmers, after all, with endless rounds of work. When you could
summon water with a wave of your hand, why wait for someone to carry
it? There were better ways for even a nameless girl to spend her
time.
The
girl crept back to the pit she had dug, intending only to fill it in.
The rains had done half the job already, but when she began to
attack the edge with her digging stick something thrashed in the mud,
scrabbling at the collapsing earthen walls. The girl shrieked,
imagining some kind of furious mud dragon, but then she saw two
bright, beady eyes.
“You
shouldn't be such a thief,” she scolded the animal that lay panting
in the mud, the last of its strength spent. “Still, I suppose it's
not your fault that you're hungry.”
Getting
the animal out of the mud was far more difficult than digging the pit
in the first place. In the end, the girl had to braid a rope from
vines and tie food to a stick that she stuck almost out of its reach
so that she could get her rope around it and haul it from the muck.
By the time it was at ground level, they were about equally muddy,
but at least a brief wallow in the river took care of most of the
mud. The animal lay on the shore, watching her, making no move to
leave.
“You're
a strange-looking thing,” she told it.
“It's
a badger,” came a voice, and the girl shrieked for the second time
in one day. Guide reached down, hooked her arm, and lifted her out
of the water. “We don't generally see them around here.” His
lips quirked wryly. “A honey badger. They do whatever they like,
but never anything useful.”
The
girl waited, but that seemed to be the end of his commentary, and he
turned back toward the Circle. The girl followed, unsure whether she
was in trouble again or not. Guide didn't seem angry, in fact, he
almost sounded amused, an impression that was confirmed a few minutes
later when the girl made a discovery.
“It's
following us!” she hissed.
“Following
you. It'll expect you to feed it, now.”
“But
I don't want it!”
“It's
a little late to say something like that! You tamed it, that makes
it your responsibility.” Guide shook his head. “Trust you to
find some completely ridiculous beast to be your companion. I
suppose we'll have to start training you in earnest, now.”
“Wait,
you weren't training me before?”
That
did not seem to merit further response.
*
* *
There
were at least six hives in the Arbor, now. Whenever she passed that
way, which was not often, the trees seemed to throb with activity.
The girl had learned to move through the woods without causing
disruption, enough to sometimes take an extra comb and share it with
the badger and the other Druids. Even Storm enjoyed a bit of
sweetness in her tea.
This
visit would be the last for a long time to come. Warriors had come
up the river, bringing gifts to the marsh Druids. Gifts and
requests. They were planning a raid on a human settlement where no
humans were supposed to be. They wanted the blessing of the Circle.
Storm had looked up from her weather-gazing and said, “Send the
girl. It is time she earned a name.”
The
girl was not so certain she wanted a name if it meant going to war.
“What does it matter if some humans live on a beach?” she asked.
“It
does not matter now,” Guide said. “But they do not belong here.
They do not know how to live in these lands. Soon they will grow
hungry, and when humans hunger, they attack.” Guide was the
angriest at the news. He would have gone with the war party himself,
but Storm forbade it. The Druids of the Circle did not go to war.
So,
the girl climbed into one of the canoes with the raiders. There was
some difficulty as the badger attempted to join her and the warriors
thought they could chase it away, but the badger had impressive teeth
and claws and would brook no arguments. It finally settled on the
girl's feet. The warriors stared at her while they rowed, their
gazes flat and unfriendly. The girl wasn't like them, with their
deep blue skin and hair like water weeds. Her skin was pale and
pinkish, dusted with blue freckles. Only the webbing of her toes and
fingers marked her as a swimmer and not a land woman.
“She
looks like a human,” one of the warriors sneered.
“My
father was not a swimmer,” the girl said.
“So
your mother was friendly, eh? Are you friendly?”
“Cutter,
be silent,” one of the woman warriors snapped.
“It's
just a question,” Cutter protested. “We could use some friendly
women around here.” He pawed at the girl's arm. She felt her lip
curling. Bees did not suffer indignities, not even if stinging would
cost their life. She called fire into her hand and threw it at
Cutter. He flinched aside and the fire missed him, but the other
warriors laughed.
“I'm
not your friend.”
“No,
you bite,” said the woman, showing sharp white teeth. “Are you a
Biter?”
“Not
with those rabbit-teeth, she isn't,” Cutter huffed, eliciting more
laughter. But he turned away and ignored her after that.
The
raiders camped for the night a few miles upstream of the human
settlement, a crude and ugly log palisade that squatted in the mouth
of the river. Undine scouts vanished into the darkness. Weapons and
armor were brought out, cleaned, and tested. Strategies were
discussed in low voices. No one seemed interested in the girl at
all. She stepped into the trees and began to walk.
She
threw rocks at the palisade for ten minutes before anyone even came
to look, and it wasn't even a human, but some tiny creature that
poked his head rather incautiously over the logs and blinked into the
darkness. After another minute, the girl realized that he couldn't
see her. He looked exhausted, his eyes blinded by more than just
night.
“Down
here,” she called finally, taking pity on him.
“Marteth?”
“Do
I sound like Marteth?”
“No,
but I could hope. Come out where I can see you, whoever you are.”
He didn't even sound curious. But curiosity was a luxury, of sorts.
The girl edged forward until the little man's eyes focused on her.
“Who are you? What do you want? And why are you speaking like a
native?” Questions coming from some lingering sense of duty, not
any interest. The girl had expected anger and suspicion. But those
were luxuries, too.
“I
am a native,” she said. “What are you people doing here? Don't
you know it's dangerous?”
“Yes,
to our sorrow. What do you want?”
That
was the difficult question. Truthfully, she didn't know, but she
doubted he could rouse his tired mind enough to comprehend any
complex equivocation. “Raiders are coming to chase you out in the
morning.” That was direct enough.
“Are
you by chance making some kind of joke?”
“No.
They are camped upriver. There are a lot of them. They are armed.”
“I
gathered as much when you said 'raiders'.”
“So,
what are you going to do?”
The little man chuckled briefly. “Probably die.”
The little man chuckled briefly. “Probably die.”
The
girl threw up her hands. “Over this patch of dirt?! You really
are mad. Just go. It isn't worth it.”
He
stared at her for a while. “I . . . think there's something you
need to see.”
“What?”
“Come
to the gate.”
Bewildered,
the girl walked along the wall until part of it groaned and creaked
and tilted, rising from the ground high enough for her to duck
through. It occurred to her that the little man might consider her a
potential hostage. It was even remotely possible that the raiders
were frightened enough of the Druids that they'd be willing to go
along with it, but a man needed to have some sort of initiative left
to imagine anything so ambitious as hostage-taking. This felt more
like a plea.
The
first thing she saw inside the palisade were two humans, both
straining, red-faced, at the ropes that must be raising the gate.
When she approached they let go and backed away, breathing hard. The
girl nearly laughed at them, they looked so comical in their
identical clothing and armor. They had weapons strapped on here and
there, but they didn't look dangerous to her. They looked rather
fuzzy and bulky and orange and black in the firelight. Like bees,
defending their little hive. One gestured toward his forehead
vaguely. The tiny man said something to them in a strange tongue,
and both humans repeated the gesture and walked away.
“What
am I supposed to see?” she asked.
The
little man swept his arms wide. “Behold, your mighty foes!”
The
camp was a wreck. It was obvious that the humans had meant to build
a shelter inside the walls, but they hadn't finished it or had later
demolished it for unknown reasons. A few small fires burned
fitfully. The people were huddled around the fires, wrapped in
filthy blankets. A few sprawled helplessly on the ground. They
barely looked up as she passed. They were sweating or shivering or
moaning. The camp stank of vomit and piss.
“Plague,”
she said.
“Yes.
So, really, raiders or not, we're dying over this patch of dirt.”
The
girl surveyed the collection of wretched hulks and sighed. What
could you do with people like this? So foolish, but a jaunty and
brave sort of foolishness. “I can help.”
It
was not the war she'd been sent to fight. She wondered, many times
over the following days, if that war would have been easier.
Fighting the plague was an endless, grinding effort with no time for
rest. The raiders appeared on schedule, whooped a few war cries, and
threw a few spears over the wall. The girl climbed up and shouted,
“Plague!” at them, and climbed down again, not even waiting for a
response. Eventually, they went away. She was too busy even to be
amused.
“And
I thought Guide's chores were bad,” she said, spooning an herbal
concoction into a dying man's mouth. The girl couldn't have said
whether the medicine was any use at all, but the attention seemed to
sooth him, so she kept spooning.
“I'm
sorry?” asked the tiny man, who she now knew was called Wentzel.
“It
doesn't matter. Hand me that towel.”
Some
just died, there was no help for them. The first few days, no one
even had the strength to move them. The girl rushed from cry to cry
and snatched at sleep in between, mostly sitting up wedged in a
corner. She feared if she lay down, she would not be able to rise
again and do what needed to be done. But, gradually, things began to
change. The dead bodies disappeared, one by one. Scraps of shelter
appeared over the sickest, then over everyone. Hot food appeared.
Clean clothing. The girl allowed herself to fall onto a pallet and
sleep, and no cry came, no desperate hand shaking her awake. When
she rose in the morning, there were other hands to bathe and clean
and feed and soothe.
“It
looks like we might pull through after all, thanks to you,” said
Wentzel.
The
girl sighed. “The raiders won't stay away forever.” And she
wasn't digging any pits this time. One badger was enough. She didn't
need an entire army following her around and making nuisances of
themselves.
“No,
I suppose they won't. What about you? Are you . . . in trouble?
You're welcome to stay . . .”
“No,
thank you. I have other things to do.”
The
girl sat in the Arbor, beside the rotten stump full of bees. Her
badger dug at the ground, gulping down a wealth of disgusting grubs.
“They
still don't belong here,” Guide told her.
“Not
yet, but maybe one day they will.”
“Maybe.
Why did you return?” In his voice, she heard that he had not
expected it, but, strangely, he was glad.
“There
is still one thing I need to know.”
“Ask,
then.”
“Tell
me my name.”
The
Guide's face twisted briefly. Then he grinned. “You are
Melissah.”
“Melissah,”
she said, tasting the word.
Honey
bee.
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