Book reviews, art, gaming, Objectivism and thoughts on other topics as they occur.
About Me
Jul 31, 2019
Jul 30, 2019
Day 7 and 8
It took me more than one day to finish a vector portrait for Melissah, but I'm pretty happy with how it turned out.
Labels:
100 Days of Drawing,
Art,
Rise of the Runelords
Jul 29, 2019
Rise of the Runelords Session 21: A Night at the Inn
The smoke of the burning Graul
farmstead dwindled in the distance as the night came down. By the
time the adventurers reached Turtleback Ferry the night was well
advanced and the tavern was beginning to empty. Melissah conjured
water rather than disturb the innkeeper, and after a hasty but
thorough scrubbing and a fresh set of clothes, she joined the others
in the tavern where a sleepy girl was setting out tankards. Nevis
was already standing on a table, strumming furiously at her lute and
singing at the top of her surprisingly powerful voice.
Shalelu came in, scraping mud from her
boots and hanging her cloak by the door. “It seems you were
successful, then?”
Melissah gestured to the three Black
Arrows hunched around a table near the fire. “Well, we found these
three alive, at least. And the Grauls shouldn't be causing any more
trouble.”
“Well, that's a mercy,” the elf
woman said. Her eyes widened as she recognized Jakandros among the
survivors.
Jori peeked over Jakandros's shoulder
at the map he was drawing. “Do you know how many ogres are in the
fort?” she asked. All three rangers spoke at once.
“No.” “A lot.” “Too many.”
Jakandros shrugged. “BUT, we know
the fort better than they do. There's no way they've found the
secret caverns or explored the tunnels underneath.” He made a
finishing touch to the sketch and turned it around so that everyone
could see. Nevis jumped from her table to this one to have a look.
“Those sound like adventurin' words!”
the gnome announced. “What better a tale than one that starts with
sneaking into a keep through secret means and climaxes with thrilling
heroics!”
“Uh, yes,” Foss said, looking
somewhat overwhelmed by Nevis' enthusiasm. “Solid plan.”
“Can any of you fly?” Vale asked.
“If you throw me, I can try!” Nevis
declared.
“I could do that,” Foss said.
Nevis gave him an exaggerated wink.
“In short, no,” Iozua concluded,
shaking his head.
“No, you can't fly, or no, I can't
throw Nevis?” Foss asked.
“Either,” Iozua replied. “Both.”
Vale pursed his lips and pointed to the
crude map. “This aerie was where our giant eagle allies nested.
They were killed by the ogres, but there's a tunnel leading from the
aerie down into the fort.”
“If necessary, I can fly and carry
others as well,” Melissah said.
Kaven blinked. “Well, we could
always try the drainage ditch,” he said, not sure if she was
serious. He pointed. “There's a sluice gate there that we use to
dump stuff downhill into the creek.”
Jakandros frowned. “I don't know.
That's pretty close to the south gate.”
“I think I've had enough vile waste
for a while, thank you,” Melissah said.
Iozua shrugged. “Drainage ditch is a
step up from what we just dealt with,” he muttered.
“To be honest,” Kaven said. “I
was hoping to be talked out of the idea. But it's an option.”
Jakandros took his turn to do the
pointing. “There's a secret tunnel behind this waterfall, but
there could be shocker lizards back there.”
“They keep to themselves, mostly, but
during mating season they can be aggressive. We smoke 'em out with
bitterbark then,” Kaven added.
“IS it mating season?” Iozua asked.
“No,” Melissah said.
“We should just have Melissah do her
thing and send the lot of them stampeding into the fort,” Foss
announced with a grin, apparently finding the idea amusing. Iozua put
a finger to the side of his nose and pointed at Foss, but Melissah
shook her head and Foss immediately attempted to pretend that he was
serious.
“I'd just as soon fly in to the
aerie. I can prepare spells that will be good from above that way.
Shocker lizards are magical and are highly resistant to druidic
influence.”
“So you're saying there's a chance,”
Iozua insisted.
“Ooh, I like those odds,” Nevis
said.
“It might make a lot of noise if
things go poorly.”
Iozua shook his head. “So you'd fly
up and pelt them from above while the rest of us entered the gates?”
Melissah smiled. “No, I can carry
the entire party up to the aerie.”
“You don't think they'd notice that?”
the wizard protested.
“I could go in at night, as something
silent like an owl. Ogres can see in the dark, but their range is
limited.”
“If the moon is hidden or dark I
suppose that could work,” Iozua allowed.
“Wait, we could RIDE you?” Nevis
said, suddenly realizing the point. “I could make us all invisible
for the flight in!”
Melissah smiled at the enthusiasm. “Or
that,” she said.
Foss leaned over to Iozua and Jori.
“These new recruits are kinda useful,” he said in an undertone.
Iozua nodded. Foss raised his voice, a little embarrassed. “For a
defensive structure, there sure are a lot of ways in that aren't the
front gates,” he said.
“How did the ogres get in, do you
know?” Melissah asked.
Vale snorted. “That's the real
question, isn't it? I mean, we weren't there, but...”
“Vale thinks they had help from the
inside,” Kaven said.
“No, I'm SURE they did.”
“Why?” Iozua asked. “Perhaps
they relied on numbers?”
“Just a gut feeling, is all,” the
massive Ranger said, somewhat defensive.
“It IS a bold move, for them,”
Jakandros allowed. “I can't rule out that they're working on
someone else's behalf. That's just another reason I want to get in
there.”
“So, now we just need an owl
harness,” Iozua said, looking thoughtful.
"WE'RE GOING TO RIDE A GIANT
OWL!!!" Nevis squealed. “More drinks!”
“Are you going to make us push on and
try this tonight?” Jori demanded as the barmaid fetched alcohol.
“I burned through a lot of spells back there.”
“Tomorrow, certainly,” Iozua said.
“Oh, praise Desna,” the cleric
replied, relieved.
Jakandros seemed about to protest, but
Foss laid a hand on his shoulder. “We'll avenge your comrades soon
enough.” The older ranger sighed and sat down, staring into his
mug. Shalelu sat down next to him, and their eyes met warily. Kaven
and Vale left the table, joining the rest of the party where Nevis
had resumed singing.
Foss took a drink and directed a
bemused look at Iozua. “Whoah. When did I become such a crusader?
This time last year my biggest worry was getting to the next beach
while the waves were good.”
“That's how the good fight works,
Foss,” Jori told him.
“This time last year I was singing
and drinking!” Nevis said.
“You like the sea?” Melissah asked,
pleased to hear her usually taciturn companion in an expansive mood.
“I do. It calls me regularly. But
it's been a while.”
Melissah nodded. “Oddly, I've never
spent much time at the seashore. My people all live in the swamps
further inland.”
“Your people?” Foss asked.
“Well, the druids who raised me,
anyway. My mother wasn't married so I didn't have a family.”
Jori raised her mug. “Hey, my mother
wasn't married either! Bastards unite!” She grinned. “My
father's people are pretty powerful and famous in Varisia. But, since
he didn't marry my mother, I don't really call myself one of them. I
follow the Harrow.”
“I grew up in Sandpoint,” Iozua
said softly. “This is the first time I've really left. I try not
to think too hard about it, because if I do, it's pretty
overwhelming. After the Late Unpleasantness at home, I really began
to question if I would find a use for the art I'd spent so many years
learning. Fire was . . . not popular.”
“I've been all over the place,”
Foss said. “For five years now I've done nothing but wanter. It's
amazing what you see out there when you cut your ties with home.”
Melissah nodded. “I've been
wandering between villages in this area for a while now.”
Foss looked at her. “So, you were
raised by druids, but your people come from the swamps? Sounds like
you've had an interesting life, Melissah.”
“It suits me. I've never felt much
desire to stay in one place for very long. My teacher would have
called me flighty, but he was a bit of a crotchety old fart, if you
ask me.” Iozua snorted a laugh.
“Well, sometime, when this is all
over with, we'll have to find the best beach around. Surf all day,
drink all night. That's the life,” Foss said.
“What's surfing?” Nevis asked,
looking up from her playing.
“Riding the waves on a wooden plank.
It's more about the experience than anything.”
“Don't you have wider ambitions?”
Melissah asked. “Most of the people I meet are ambitious. Myself,
I like to watch the towns and villages grow. I try to use what I
know to help them when I can.”
Foss shook his head. “No, not in the
least. Jori and Iozua here are destined for greatness, count on it.
But I peaked already and I'm glad for it.”
Iozua twitched. “Eh, Jori, sure.”
Jori stuck out her tongue and made a
dismissive raspberry. “I'm not cut out to be a great Deverin. If
I can be a great wandering Harrower . . . that, maybe, I could do.”
“The cards again?” Iozua asked.
“Didn't that . . . not work out so well the last time you listened
to them?”
“The cards speak the truth. The
least I can do is listen to them.”
“And Nualia?” the wizard asked
softly. Jori winced.
“She . . . I've done everything I can
for her. It's up to her to find the path now.” Her cheeks turned
red and Iozua patted her hand awkwardly.
“Perhaps you're right,” he said.
Melissah smiled at the awkward silence
that followed. “You may always find a purpose if you keep
looking,” she offered. “It's a big world.”
Foss raised his mug. “I find that if
you spend your life looking for one important thing, you may find it.
But you also miss all the other stuff along the way that you
ignored. So, I just take life as it comes, and tonight I'm here.
Getting drunk with all of you. And then we go kill ogres.”
Jori raised her mug in answer. “Hear,
hear!”
“I think I would go mad if I waited
for life to come to me,” Melissah said.
Iozua took a long drink from his mug.
“It has hardly slowed down since the goblins attacked Sandpoint.”
“No kidding,” Foss said. “One
crazy event after another.”
“I hope the ogres are less disgusting
than the Grauls,” Iozua grumbled. “Why can't we have a pleasant
crazy event for once?”
“They could hardly be MORE
disgusting,” Jori said.
“Not all adventures are fun, but they
are adventures all the same,” Nevis murmured, the drink catching up
with her.
“Oh, you can have pleasant crazy
events along the way, Iozua,” Foss said with a grin. “It just
involves talking to more women and having fewer morals.”
“Oh. Well. Ahem.” the wizard
coughed artlessly.
“Is he blushing?” Melissah asked,
grinning as well. The wizard seemed to have found something terribly
interesting in the bottom of his mug.
“I think Iozua wants to talk to ONE
woman,” Jori said.
“Oh? Do tell.”
“NO,” the wizard snapped.
“As you wish,” Jori replied. “But
the cards don't lie.” Iozua shook his head, his mouth a thin line.
Melissah glanced over at Jakardos, who
had finished speaking to Shalelu and was now sitting with Vale and
Kaven again. “I do have one question for you three, though,” she
said, pitching her voice toward their table. “What are you
planning to do after we retake the fort? Stay there, just the three
of you?”
“Ask Magnimar's Lord-Mayor for
reinforcements, to start.” Jakardos said. He ducked his head and
yawned. “I'm afraid that's as far as I've gotten.”
“I don't want you throwing your lives
away trying to hold a fort by yourselves, not when we went to so much
effort to rescue you.”
“It was a moderate effort, really,”
Iozua said, recovering from his embarrassment. “But she's right.”
“Yeah, I don't want that either,”
Kaven said. “See, Jak? She's pretty AND smart.”
Melissah shook her head, smiling
faintly.
Outside, it began to rain. Hard. The
roof drummed overhead. The innkeeper cursed from behind the bar.
“Last time it rained this early, this much, we got floods. That
were, what, forty-some years ago? Turned out there was a witch
behind it all. She were tryin' to turn us all int' frogs or
somethin' with all that rain!” Everyone blinked at him. That
seemed to be the signal to break up the drinking and head to the inn
to sleep.
Shalelu joined the adventurers for
breakfast in the morning, before the Black Arrows arrived. “I
should thank you for saving them,” she mentioned as the innkeeper
brought out a platter of sausages and bacon and a crock of eggs.
“I'm glad we were in time,”
Melissah said.
“Me, too. We were able to . .
.reconcile.”
“So you know why he left, then?”
Iozua asked.
Shalelu nodded. She spotted Kaven
coming down the stairs. “I'll tell you later.”
Foss lowered his voice and leaned in
close to her. “Stick by Jakardos during the action tonight. I can
tell he's a strong man, but he's shaken up. I've seen it before when
I was enlisted, and it's not good for combat.”
Nevis hurtled down the stairs after the
rangers. “What'd I miss you guys?” she slurred, burping and
looking disturbed by the taste. She grabbed a bottle. “Hair of the
dog that bit'cha!” she declared, and upended it into her mouth.
“I hope she doesn't throw up when we
start flying,” Melissah muttered.
Jul 28, 2019
Jul 27, 2019
Day 5
Jul 26, 2019
Day 4
I'm actually pretty pleased with this one. I made myself sketch the complete shape before I started in, and the proportions look pretty decent overall, without major, obvious distortions. I also made some use of values, and I think it makes it a lot more lively, particularly around the eye.
The fur was super-hard to do, because the chipmunk has light and dark hairs together that form its pattern, and it was hard to figure out what overall value to use there without making it look like it was shaved.
Jul 25, 2019
Jul 24, 2019
Day 2
An attempt at a color version of yesterday's pencil sketch. I'm not completely pleased with the result. I need more practice with colored pencils and I'm way too dependent on being able to erase errors. It's very hard for me to draw without an initial outline in graphite pencil, but I enjoy the practice of drawing free-hand even if I mess up the proportions.
Jul 23, 2019
Day 1
So, a friend of mine on Facebook is doing this project called "100 days of drawing" where you do a drawing every day for a hundred days (obscure, I know) and I volunteered to draw along.
I'm super-rusty, so here's a sketch of my character Melissah for today. Mostly I was working on getting the proportions and the stance together, so the values are super-meh. It actually took me almost an hour just to find some pencils I could draw with!
Labels:
100 Days of Drawing,
Art,
Gaming,
Rise of the Runelords
Jul 22, 2019
Rise of the Rune Lords Session 20: The Eviction
Foss opened the door deeper into the
foul Graul house, and a scything blade sprang out of the door frame
and slammed against his armor, knocking him to the side. He grunted
but appeared unhurt, and levered the blade out of the wall.
The larger room on the other side of
the door stank of putrefying flesh. Eight wooden chairs were crowned
with bleached skulls. The monstrous table was covered with a crude
tablecloth of tanned human skin. A rotting human head sat where the
centerpiece would normally be located.
The rest of the group crowded around
the door while Foss searched for more traps, finding scythe blades at
two more doors and disarming them quickly and efficiently. He then
booted open the northern door while the rest of the group edged
around the chairs.
The revealed room was strewn with toys
of carved wood and bone and partial animal carcasses, a hideous
parody of a nursery. The walls were marked with crude paintings
drawn in blood.
Nevis winced. “By Shelyn . . .this
place.” The gnome was turning a delicate shade of chartreuse. Two
smaller ogrekin shrieked. Foss slashed at one with his axe, dropping
it, and turned to the other, while Jori raced up beside him and
attacked with her knife, missing. The melee was brief but intense,
and Melissah tried to help and received a nasty wound from a spear
for her trouble.
“Two fewer nightmares,” Iozua said.
Melissah passed her hand over the wound, channeling protective
energies. The wizard shook his head. “Anything worth spending
further seconds in this room for?”
“I don't think so,” Melissah
replied.
Foss grunted. “I can't imagine
anything valuable enough.”
They moved quickly to the next door, a
closet of sorts filled with dozens of humanoid fetishes crafted from
all kinds of unspeakable junk. Foss looked the room over and found a
jade ring on one of the human fingerbones dangling from the walls.
The next room contained a bearskin rug before a tremendous hearth and
a huge couch haphazardly upholstered in animal hide and human skin
and decorated with animal talons, enormous hairy spider legs, fox
heads, and human hands and feet. There was a dark, foul pit in front
of the couch.
The next door led into what should be
the final room on this floor. Foss glanced over the group, made an
apologetic face, and opened the door. The room was a vile
bedchamber, with three walking corpses standing guard and everything
swimming with blood, rot, and flies. An enormous, blobby female with
stringy black hair and grayish skin shrieked in rage.
“Now you fireball,” Melissah said
to Iozua.
“Ya think?” the wizard demanded.
He retreated slightly and hurled a flaming gem into the room, where
it exploded, setting the undead Grauls on fire and covering Mammy
Graul in a layer of blackened scorch that improved her appearance
tremendously.
Jori ducked into the room and cast a
ray of light at Mammy, scorching her further, and Foss charged.
Mammy took his axe through her arm, but then she levitated toward the
ceiling and cast a spell of vile corruption at Foss, who shook from a
wave of sickness. Weakened, he hacked at her again, cleaving the
grayish flesh.
Mammy Graul fell to the floor and the
boards gave way. She tumbled into darkness and landed with a wet,
crackling thud. Something below growled, then roared.
“Can I please burn this place down
now,” Iozua whined, gulping and trying not to breathe. There was a
slithering noise, and then . . . munching.
Foss edged forward and peeked into the
hole. “Can someone please help with whatever that witch did to me
before we have to deal with that . . .thing?” he said, pointing to
a monstrous heap of plant and fungus life with two immense tentacles
and a gaping maw.
“It's some sort of carnivorous
plant,” Melissah said. She glanced at Jori, and between the two
women they managed to remove most of the affliction, leaving only a
bit of lingering weakness that should heal on its own.
“Thank you,” Foss said. “Both of
you. Let's go down and deal with it. We can't let it live.”
“I can hit it with spells from here,”
Iozua said.
“Who knows what else might be down
there, though,” Melissah cautioned.
“Only one way to find out!” Nevis
announced.
“It's EATING her! You think any
innocents are alive down there?” Iozua demanded.
Melissah shook her head. “I was more
concerned with an explosion of toxic mold or slime spores or
something like that.”
“We haven't found the Black Arrows'
equipment yet,” Jori said to the increasingly hysterical wizard.
“I've already offered to resupply
them. I stand by that offer,” he snapped. He pulled a vial of dust
out of his pouch, rolled it between his hands. “Here, I'll
distract it!”
The fireball boomed under the
floorboards. Two tentacles shot out, grabbed the wizard, and hauled
him through the hole before he could even yell.
“Iozua!” Nevis shouted, and jumped
in after him. Jori followed, hacking at the strange beastie, while
Melissah cast a spell that summoned a crackling sphere of violet
electricity. The tentacles continued to move, sweeping Iozua into
the creature's maw, where he vanished with one gulp.
Foss leapt, burying an axe in the
creature's back—if it had one—and slowing his descent slightly.
A flurry of axe blows followed, and the plant monster flopped to the
ground. Foss continued hacking until he'd opened a hole into the
creature's gullet. Iozua fell out in a gush of slime, choking and
swinging wildly with his daggers.
“What. The. Actual. Hell.” the
wizard gasped out after he'd cleared the slime from his mouth.
“Damn, Iozua, you win the disgusting
award this time. Thanks for coming to work today.”
“It slimed you!” Nevis declared,
fascinated.
“Thank--” Iozua started. He
choked, and hawked up a wad of slime. “Thank you, Foss.”
“I'm a little glad Pavander isn't
here, actually,” Melissah said, surveying the dark pit. He'd be
rolling in everything.” Foss chuckled a bit at her weak humor.
“Let's get out of here. Please.”
The north door led to a tiny cubby with
a chest full of equipment, much of which bore the Black Arrows'
markings. Foss shoveled the rest into a bag and they left quickly
through the southern doors, which led to a dark and foul but
otherwise unremarkable stone hallway, a storage room, and then a room
occupied by another Graul, this one with a tiny conjoined twin stuck
to its back, and two enormous rats, called donkey rats by the locals.
The rats leaped across the room, and
one of them sank its teeth into Foss' leg. He glanced at Melissah,
wondering how she would react to the sight of more animals, but she
shook her head. “Don't hold back!”
The fight was short but brutal, with
Iozua burning one rat to death with a flaming sphere, Melissah
summoning a small pack of stirges that latched on to the other rat
and drained its blood, and Foss dueling the Graul, taking several
blows from its ogre hook but ultimately winning. Jori winced at her
rat bites and summoned a healing aura over the group that removed the
worst of it.
The remainder of the vile house was
foul, but empty of further enemies.
“H'okay,” Foss said, “I need to
lie down for a bit. I think I've seen enough of their faces.”
“I need a bath,” Melissah
concurred.
Jul 15, 2019
Rise of the Rune Lords Session 19: Honorable Arachnid
The monstrous
ogrekin guard took off after Kibb with a bellow, and the party
emerged from the trees to creep up on the barn. Melissah detoured to
the farmhouse, casting a spell that summoned pillars of ice from the
ground that would, with any luck, block the doors.
Foss planted his
shoulder and heaved the wooden barn doors open, revealing a wide room
with mounds of molding hay, grain stores, and even a large but crude
still. He readied his axes as three ogrekin armed with spears looked
up from where they were keeping watch. Behind him, Nevis began to
sing and gesture, filling the air with hastening magic.
Iozua, bringing up
the rear, made a broad two-handed gesture, and the far side of the
barn filled with a roiling wall of fire. The ogres yelped as the
heat washed over them, then the nearest yelped again as Foss charged,
dodging a half-hearted spear thrust to sink both axes into the
beast's torso, felling it.
Jori edged around
to the catwalk and hurled her starknife, but the second ogre dodged
it and both guards rushed at Foss. He jumped back and ducked,
narrowly evading their spears. Melissah walloped one with her
quarterstaff to little effect, while Nevis the gnome transformed her
lute into a sword and hacked away at the other guard, opening a gash
on its leg.
Iozua summoned
another gout of flames and the fight was abruptly over, Foss taking
the opportunity to finish off his final opponent.
“Well, that went
swiftly,” Nevis said, wiping her blade clean. “Foss, you are a
force to be reckoned with!”
“I think the
giant cong-flagration had something to do with our success,” Foss
said.
“Yes, my
conflagrations are kingly,” Iozua replied, blowing smoke off his
fingers.
Melissah peeked
back out of the barn door to see if any other ogres had heard the
noise, but apart from the increasingly-distant bellows of the guard
thrashing around in the underbrush, there was nothing.
Nevis trotted over
to the stinking still. “This smells drinkable if we mix it with a
little berry juice and some wormwood,” she remarked.
Melissah twitched.
“To a gnome, perhaps.” The little folk were renowned for being
hardy and foolish, after all. “I don't see anyone coming, maybe
try getting the doors open?”
Nevis found a
dented brass cup from somewhere and dipped it into the spirits. She
took a swallow, frowned, and then began choking and spat out the
acrid fluid. “WOOOOOOOooo damn, no.”
“Excellent,”
Iozua said. “This party needed someone to make really, really
questionable choices. Now we are complete.”
“I aim to
please,” Nevis coughed, smiling weakly.
“I wouldn't
trust your aim right now,” the wizard replied.
“I wouldn't
trust that hooch right now,” Nevis said.
“Or ever,”
Jori told her.
Foss heaved away
the boards blocking the far door, but it was still very slow to open.
Shoving hard, he discovered that the far side of the door was
covered in resilient spiderweb that parted only reluctantly. The
large, stuffy chamber on the other side of the door was covered in
disgusting webs that formed a funnel dropping down into the ground.
In the far corners there were square platforms fenced in by wooden
beams, forming crude cages. The walls inside the cages were studded
with manacles, three of them containing emaciated, unconscious men.
“I can heal the men if you'll keep an
eye out,” Melissah said. Iozua took up position next to the outer
doors. “Will do.”
Nevis and Foss stepped into the webbed
room, watching carefully. The gnome jumped and called out as a
spider the size of an elephant emerged from the funnel in the floor
and loomed abruptly over her.
“What are you gasping about in
there?” Iozua demanded as possibly-venomous slobber dripped from
the spider's mandibles onto the gnome's head.
Melissah quickly cast a spell. “Nice
giant spider!” she said. It turned to look at her, bulbous eyes
seeming to glow in the dark, and then it settled toward the ground.
“Guys, do you need help?” Iozua
called. “I heard spellcasting.”
Nevis wiped at the goo. “Woah.”
The spider continued its non-attack. “It's okay?”
“It's all right,” Melissah said.
“Just . . . don't go crazy. It's still a big bug. I don't control
it like a puppet. It will do what comes naturally if you provoke
it.”
Iozua was sounding increasingly
irritated. “I'm sorry, a big bug? What?”
Nevis peeked out the door at him. “I
don't know if you should be happy you missed the spider or not!”
The wizard shook his head, bewildered, and turned to watching the
door. Foss, seeing that the situation was under control, moved to
join him, and Jori followed.
“There's a spider in there. It's
frickin' enormous,” Foss explained. “I mean, really . . .
frickin enormous. And Melissah just told it to chill out . . . and
it did.”
Iozua looked skeptical. “Huh.
Nice.”
In the cage, Melissah and Nevis
surveyed the injured men. “I've got antitoxins?” the gnome
offered.
Melissah used water from her waterskin
to wipe dirt away from their injuries. “They don't look like the
spider has actually bitten them, they're just beat up and exhausted.”
“Holy hells, they are LUCKY!” Nevis
said, casting a still-nervous glance at the spider, which was still
watching them. She went bounding out of the room.
“Iozua! Iozua! You have to SEE this
thing! It is SO BIG!”
“Nevis!” Melissah hissed. “They
don't like rapid movements!”
“IT SLOBBERED ON ME!” the gnome
bellowed.
Iozua rolled his eyes. “So, what,
dog-sized?”
“Bigger! Like bigger than FOSS!”
“Oh, for pity's sake, if you want to
see it, just come see it,” Melissah griped as she concentrated on
healing the prisoners.
Iozua shook his head. “Ehhhh . . .
I'm fine.”
“It was soooooo COOL!”
One by one, the men staggered out past
the docile spider and collapsed on the marginally-cleaner hay in the
outer room. Melissah followed them.
“Melissah, question for you,” Foss
said rather diffidently.
“Yes?”
“What is this thing going to do if we
just leave it here, with no ogrekin to control it? Is it going to
eat everything in a ten mile area is what I'm asking.”
“It probably won't be good for the
surrounding things,” Nevis said.
“Well, it is a hunter,” Melissah
said, shrugging. “It'll do what any hunter in the woods would do.
But web-spinning spiders generally don't move around that much. If
you want, I can try to encourage it to head for less-civilized
lands.”
Nevis grabbed Melissah's tunic and
stage-whispered. “Ride it like a pony!”
“After you,” the druid whispered
back.
“I trust your judgment,” Foss said.
“I just don't want the local folk calling for help with a
nightmare spider in a year or so.”
“We could put up a sign, like 'Beware
the Spider',” Melissah offered. “I'm actually not opposed to
burning these buildings down. They're just going to harbor something
nasty unless people decide to come live here. But I'd move the
spider out first.”
“Did someone say 'burn buildings
down'?” Iozua asked.
“Oh dear,” Melissah said. “Now
I'm sorry I suggested it.”
“That still should go up a treat,”
Nevis announced.
“We should probably find out what's
in the house before we go committing random arson,” Melissah said.
“It's targeted arson,” the wizard
protested.
Out in the clearer air, the three
captives, all apparently rangers, were starting to look a bit more
alert. One looked much like Foss, only somewhat lighter in build,
with a short, dark beard. One of his eyes was scarred. He matched
the description Shalelu had given them of Jakardros. The other two
were a large, dark-skinned human, and a smaller, slighter man with
blond hair, who even in his current state managed a grin.
“Kibb,” he croaked. “Where's
Kibb?”
“He's outside distracting the guard,”
Melissah said with as much assurance as she could muster, “but he
should be back soon.”
Jakardros looked relieved, but then he
frowned. “Who the hells are you guys?”
“The Mayor of Magnimar sent them with
me to see what happened to the fort after all the disturbances.”
The blond man, who Melissah vaguely
remembered was named Kaven, punched Jakardros on the shoulder. “You
don't remember Melissah? The bee lady? You must be getting old to
forget a pretty face like hers.” He grinned, white teeth showing
through the filth. Melissah produced a weak smile in return.
“I'm glad we found you alive. Shalelu
was worried about you.”
Jakardros started to climb to his feet,
but couldn't quite manage. “Easy, brother,” the dark-skinned
man, named Vale, said. “Take it easy.
“She was worried about me? Truly?”
Jakardros asked, his voice thick.
“We have a lot of questions,” Foss
said, “but there is still a house full of these beasts. Will you
be all right while we go finish this rescue mission?”
“There aren't any more Black Arrows
here,” Vale said, grimly. “But if you're going to kill off the
Grauls, then gods speed you on your mission.”
Kaven nodded. “We'll be fine.
Things have gone pretty well for us so far.” The other two rangers
shot him disbelieving looks. “What?”
“I like your optimism, sir,” Nevis
said.
Melissah looked at Jakardors for a
moment. “The first Graul we encountered had a bunch of Black Arrow
patches . . . do you know if the others were . . .slain?”
Jakardros nodded wearily. “My patrol
wasn't at Fort Rannick when the ogres attacked. I lost a third of my
men trying to retake the fort, and when we retreated south into the
Kreegwood we were easy pickings for the Grauls.” He sighed. “I
can't imagine anyone's left alive at the Fort. If I'd returned
sooner, we could have helped defend the place, but now a forty-five
year tradition is dead because of me. Commander Bayden would sooner
have died than surrender the fort, so I assume the worst.”
“I would say it's dead because of the
ogres,” Melissah said. Kaven reached out and squeezed Jakardros'
shoulder.
“You have GOT to stop blaming
yourself for this, Jak.”
“We're going to kill them,” Nevis
said, “but how many of them are in the house?”
“I lost count of how many Grauls are
in that house,” Vale rumbled. “Too many, to be damned sure.
Watch out for Mammy Graul, little one. She's . . . she's about the
worst thing the gods put upon Golarion.”
“Necromancers, man. What can you
do?” Kaven said.
“It sounds like this 'family' has
been terrorizing this area for long enough,” Foss growled.
As the party gathered itself to leave
the barn, they heard a bellow from the farmstead outside. “Where's
this danged ice come from?” The guard was poking, perplexed, at
the ice pillar outside the farmhouse's eastern door.
Melissah waved her hands, and the giant
spider emerged from the back room, striding across the barn and out
of the door. Iozua raised his eyebrows.
“Wait, there really IS a spider?!”
“Told you!” Nevis said.
The guard shrank back in horror for a
moment, but then he raised a cruel hooked polearm and charged.
Melissah pointed at the ogrekin.
“There's someone for you to play with! Give him a hug!”
“Yeah, give him a mouth hug!” Nevis
shouted.
The spider leapt forward and sank its
mandibles into the ogre with loud snapping sounds. Screaming, the
ogre struck back, tearing the spider's abdomen open with a lucky
strike of his hook. It hissed and curled up, falling to the ground.
“NO!” Melissah yelled. She hurled
a ball of snow at the ogrekin, and it yowled again.
“Damn, I can't wait to see what'll
happen next,” Foss said.
Jori grinned. “Right. This is going
to be epic.”
Iozua summoned a sphere of flame around
the mutant's toes and it finally fell, smoking and charring. He then
directed the sphere toward the eastern door of the farmhouse, neatly
cutting a hole in the ice pillar.
“Sorry 'bout your loss,” Foss
mumbled to Melissah. “I could tell that thing mattered to you.”
“I'll be all right. But thank you.”
“Right,” he said. “Let's go kill
more stuff.”
The door opened into a musty kitchen
that reeked of blood and week-old meat. It was thick with clouds of
fat, greasy flies. Thumb-sized cockroaches ran along the walls,
floor, and ceiling. A thick butcher's block sat under three
cruel-looking cleavers that hung from a rack. Bloodstained smocks of
thick leather, one still dripping fresh gore, hung on bone spur hooks
by the door. A crockery platter of severed fingers and toes sat on a
rickety old table next to a basket overflowing with hacked-off hands
and feet, all sporting stubs of congealed blood where their digits
once were.
Iozua's face went hard. “Never mind.
I'll buy the Black Arrows new stuff. I'm burning this place down.
Because I am not going in there.”
“I want to go in,” Foss said
quietly.
“I dislike having to entertain your
weird fetishes,” the wizard grumped.
“I want to make sure this ends. I
want to see their faces.”
Nevis pulled a vial from her pouch
labeled “antitoxin” and downed it. “I need that just looking
at this room.”
Foss gestured, and the party stepped
inside, ready, they hoped, for anything.
Jul 14, 2019
Rise of the Rune Lords: Melissah's Story
There
was a bees' next in the Arbor. The girl could hear the buzzing even
over the roar of the swollen river. These weren't the tiny,
glittering green bees of the marsh; they were fat orange things,
striped in black, that floated almost lazily through the spring air.
“Silly
nuisances,” Guide remarked, tapping the rotten stump with his
staff. “They don't belong here. They'll never find enough nectar
in these woods to see them through the winter.”
“There
are flowers in the water-meadows,” the girl said.
“Not
bee flowers. These fat fellows are used to farmlands, rich and heady
and full of sweets for them to feast on. They'll learn their mistake
soon enough.”
The
girl thought that would be a shame. She discovered an odd liking for
these bees, with their bright colors and placid busyness. They may
be foolish, but it was a brave and jaunty sort of foolishness that
seemed friendly and inviting.
Guide
tapped the girl with his staff and she turned quickly to follow. She
had enough work of her own to do, learning to be a Druid. There were
six Druids in the Arbor: Guide, Storm, Star, River, Marsh, and Mist.
And Girl. She had no name. Undines were named for their work or for
their family, and she had neither. Guide had hinted once that the
girl's father was no Undine, and the girl was lucky she was still
born to swim with the People. Most of those so born had to be left
with their unswimming relatives, assuming any could be found. It was
a waste, but women had their passions and would bear land children
from time to time. At least the girl could be useful.
This
last was said with a sniff and a significant glance. The girl did
her best to look useful and not at all like the half-foreign children
or the strange foreign bees who would starve soon.
Yet,
they did not starve. The girl returned to the rotten stump in summer
to find the nest had grown enormous. The bees were thriving, growing
fat on something in this desolate land. The girl smiled as fuzzy
orange insects landed on her.
“I
am not a flower, silly things,” she said, and gently shook them
off. Guide would be returning soon, and there was still gathering to
do.
The
bees seemed to watch while she dug for roots, cut small green plants,
and filled her basket with hard purplish berries. When she paused to
rest the bees landed on her bundles or petted her skin with their
tiny feet. The girl took a plum from her pocket and cut it in half.
“Do bees eat plums?” she asked, putting the fruit on the stump
and squeezing it so the juice ran.
*
* *
In
the fall, the bees didn't drone. They roared. Some ferocious beast
had invaded the hive, tearing out a great section of rotten stump and
feasting on the bees' diligent work. The girl spent hours digging up
clay and straw to patch the hive together. The bees would not be
consoled, and stung her hands and arms in their fury. She pulled out
the barbs and rubbed mud over her skin to draw out the poison. It
hurt, but it wasn't their fault they didn't know she was trying to
help.
“Maybe
you really will starve, now,” she whispered, and astonishing tears
dripped down her cheeks. The bees should live. They were pretty and
brave and fierce and foolish.
So
the girl set a trap. Guide had taught her to catch rabbits and
lizards with snares, but from the size of the gouges something bigger
and stronger was needed here. The girl spent all day digging. That
night, she didn't return to the Circle, where usually she slept.
Instead, she slept on the ground after an unpleasant meal of shelf
fungus and sour berries. Her hands were blistered and her knees were
rubbed raw.
In
the morning, she dug again. It took her three days to build that
trap.
Guide
was furious. He made the girl scrub the floors and sweep the entire
Circle and carry water for all six Druids before he let her collapse
on her pallet and sleep a few short hours. Then he shook her awake
and the chores began again, along with a lecture that she was
forbidden to leave the Circle. It hardly mattered. She was too
tired to care.
The
punishment felt like an eternity, but Guide was quick to lose
interest in lectures and finding new chores. Druids were not
farmers, after all, with endless rounds of work. When you could
summon water with a wave of your hand, why wait for someone to carry
it? There were better ways for even a nameless girl to spend her
time.
The
girl crept back to the pit she had dug, intending only to fill it in.
The rains had done half the job already, but when she began to
attack the edge with her digging stick something thrashed in the mud,
scrabbling at the collapsing earthen walls. The girl shrieked,
imagining some kind of furious mud dragon, but then she saw two
bright, beady eyes.
“You
shouldn't be such a thief,” she scolded the animal that lay panting
in the mud, the last of its strength spent. “Still, I suppose it's
not your fault that you're hungry.”
Getting
the animal out of the mud was far more difficult than digging the pit
in the first place. In the end, the girl had to braid a rope from
vines and tie food to a stick that she stuck almost out of its reach
so that she could get her rope around it and haul it from the muck.
By the time it was at ground level, they were about equally muddy,
but at least a brief wallow in the river took care of most of the
mud. The animal lay on the shore, watching her, making no move to
leave.
“You're
a strange-looking thing,” she told it.
“It's
a badger,” came a voice, and the girl shrieked for the second time
in one day. Guide reached down, hooked her arm, and lifted her out
of the water. “We don't generally see them around here.” His
lips quirked wryly. “A honey badger. They do whatever they like,
but never anything useful.”
The
girl waited, but that seemed to be the end of his commentary, and he
turned back toward the Circle. The girl followed, unsure whether she
was in trouble again or not. Guide didn't seem angry, in fact, he
almost sounded amused, an impression that was confirmed a few minutes
later when the girl made a discovery.
“It's
following us!” she hissed.
“Following
you. It'll expect you to feed it, now.”
“But
I don't want it!”
“It's
a little late to say something like that! You tamed it, that makes
it your responsibility.” Guide shook his head. “Trust you to
find some completely ridiculous beast to be your companion. I
suppose we'll have to start training you in earnest, now.”
“Wait,
you weren't training me before?”
That
did not seem to merit further response.
*
* *
There
were at least six hives in the Arbor, now. Whenever she passed that
way, which was not often, the trees seemed to throb with activity.
The girl had learned to move through the woods without causing
disruption, enough to sometimes take an extra comb and share it with
the badger and the other Druids. Even Storm enjoyed a bit of
sweetness in her tea.
This
visit would be the last for a long time to come. Warriors had come
up the river, bringing gifts to the marsh Druids. Gifts and
requests. They were planning a raid on a human settlement where no
humans were supposed to be. They wanted the blessing of the Circle.
Storm had looked up from her weather-gazing and said, “Send the
girl. It is time she earned a name.”
The
girl was not so certain she wanted a name if it meant going to war.
“What does it matter if some humans live on a beach?” she asked.
“It
does not matter now,” Guide said. “But they do not belong here.
They do not know how to live in these lands. Soon they will grow
hungry, and when humans hunger, they attack.” Guide was the
angriest at the news. He would have gone with the war party himself,
but Storm forbade it. The Druids of the Circle did not go to war.
So,
the girl climbed into one of the canoes with the raiders. There was
some difficulty as the badger attempted to join her and the warriors
thought they could chase it away, but the badger had impressive teeth
and claws and would brook no arguments. It finally settled on the
girl's feet. The warriors stared at her while they rowed, their
gazes flat and unfriendly. The girl wasn't like them, with their
deep blue skin and hair like water weeds. Her skin was pale and
pinkish, dusted with blue freckles. Only the webbing of her toes and
fingers marked her as a swimmer and not a land woman.
“She
looks like a human,” one of the warriors sneered.
“My
father was not a swimmer,” the girl said.
“So
your mother was friendly, eh? Are you friendly?”
“Cutter,
be silent,” one of the woman warriors snapped.
“It's
just a question,” Cutter protested. “We could use some friendly
women around here.” He pawed at the girl's arm. She felt her lip
curling. Bees did not suffer indignities, not even if stinging would
cost their life. She called fire into her hand and threw it at
Cutter. He flinched aside and the fire missed him, but the other
warriors laughed.
“I'm
not your friend.”
“No,
you bite,” said the woman, showing sharp white teeth. “Are you a
Biter?”
“Not
with those rabbit-teeth, she isn't,” Cutter huffed, eliciting more
laughter. But he turned away and ignored her after that.
The
raiders camped for the night a few miles upstream of the human
settlement, a crude and ugly log palisade that squatted in the mouth
of the river. Undine scouts vanished into the darkness. Weapons and
armor were brought out, cleaned, and tested. Strategies were
discussed in low voices. No one seemed interested in the girl at
all. She stepped into the trees and began to walk.
She
threw rocks at the palisade for ten minutes before anyone even came
to look, and it wasn't even a human, but some tiny creature that
poked his head rather incautiously over the logs and blinked into the
darkness. After another minute, the girl realized that he couldn't
see her. He looked exhausted, his eyes blinded by more than just
night.
“Down
here,” she called finally, taking pity on him.
“Marteth?”
“Do
I sound like Marteth?”
“No,
but I could hope. Come out where I can see you, whoever you are.”
He didn't even sound curious. But curiosity was a luxury, of sorts.
The girl edged forward until the little man's eyes focused on her.
“Who are you? What do you want? And why are you speaking like a
native?” Questions coming from some lingering sense of duty, not
any interest. The girl had expected anger and suspicion. But those
were luxuries, too.
“I
am a native,” she said. “What are you people doing here? Don't
you know it's dangerous?”
“Yes,
to our sorrow. What do you want?”
That
was the difficult question. Truthfully, she didn't know, but she
doubted he could rouse his tired mind enough to comprehend any
complex equivocation. “Raiders are coming to chase you out in the
morning.” That was direct enough.
“Are
you by chance making some kind of joke?”
“No.
They are camped upriver. There are a lot of them. They are armed.”
“I
gathered as much when you said 'raiders'.”
“So,
what are you going to do?”
The little man chuckled briefly. “Probably die.”
The little man chuckled briefly. “Probably die.”
The
girl threw up her hands. “Over this patch of dirt?! You really
are mad. Just go. It isn't worth it.”
He
stared at her for a while. “I . . . think there's something you
need to see.”
“What?”
“Come
to the gate.”
Bewildered,
the girl walked along the wall until part of it groaned and creaked
and tilted, rising from the ground high enough for her to duck
through. It occurred to her that the little man might consider her a
potential hostage. It was even remotely possible that the raiders
were frightened enough of the Druids that they'd be willing to go
along with it, but a man needed to have some sort of initiative left
to imagine anything so ambitious as hostage-taking. This felt more
like a plea.
The
first thing she saw inside the palisade were two humans, both
straining, red-faced, at the ropes that must be raising the gate.
When she approached they let go and backed away, breathing hard. The
girl nearly laughed at them, they looked so comical in their
identical clothing and armor. They had weapons strapped on here and
there, but they didn't look dangerous to her. They looked rather
fuzzy and bulky and orange and black in the firelight. Like bees,
defending their little hive. One gestured toward his forehead
vaguely. The tiny man said something to them in a strange tongue,
and both humans repeated the gesture and walked away.
“What
am I supposed to see?” she asked.
The
little man swept his arms wide. “Behold, your mighty foes!”
The
camp was a wreck. It was obvious that the humans had meant to build
a shelter inside the walls, but they hadn't finished it or had later
demolished it for unknown reasons. A few small fires burned
fitfully. The people were huddled around the fires, wrapped in
filthy blankets. A few sprawled helplessly on the ground. They
barely looked up as she passed. They were sweating or shivering or
moaning. The camp stank of vomit and piss.
“Plague,”
she said.
“Yes.
So, really, raiders or not, we're dying over this patch of dirt.”
The
girl surveyed the collection of wretched hulks and sighed. What
could you do with people like this? So foolish, but a jaunty and
brave sort of foolishness. “I can help.”
It
was not the war she'd been sent to fight. She wondered, many times
over the following days, if that war would have been easier.
Fighting the plague was an endless, grinding effort with no time for
rest. The raiders appeared on schedule, whooped a few war cries, and
threw a few spears over the wall. The girl climbed up and shouted,
“Plague!” at them, and climbed down again, not even waiting for a
response. Eventually, they went away. She was too busy even to be
amused.
“And
I thought Guide's chores were bad,” she said, spooning an herbal
concoction into a dying man's mouth. The girl couldn't have said
whether the medicine was any use at all, but the attention seemed to
sooth him, so she kept spooning.
“I'm
sorry?” asked the tiny man, who she now knew was called Wentzel.
“It
doesn't matter. Hand me that towel.”
Some
just died, there was no help for them. The first few days, no one
even had the strength to move them. The girl rushed from cry to cry
and snatched at sleep in between, mostly sitting up wedged in a
corner. She feared if she lay down, she would not be able to rise
again and do what needed to be done. But, gradually, things began to
change. The dead bodies disappeared, one by one. Scraps of shelter
appeared over the sickest, then over everyone. Hot food appeared.
Clean clothing. The girl allowed herself to fall onto a pallet and
sleep, and no cry came, no desperate hand shaking her awake. When
she rose in the morning, there were other hands to bathe and clean
and feed and soothe.
“It
looks like we might pull through after all, thanks to you,” said
Wentzel.
The
girl sighed. “The raiders won't stay away forever.” And she
wasn't digging any pits this time. One badger was enough. She didn't
need an entire army following her around and making nuisances of
themselves.
“No,
I suppose they won't. What about you? Are you . . . in trouble?
You're welcome to stay . . .”
“No,
thank you. I have other things to do.”
The
girl sat in the Arbor, beside the rotten stump full of bees. Her
badger dug at the ground, gulping down a wealth of disgusting grubs.
“They
still don't belong here,” Guide told her.
“Not
yet, but maybe one day they will.”
“Maybe.
Why did you return?” In his voice, she heard that he had not
expected it, but, strangely, he was glad.
“There
is still one thing I need to know.”
“Ask,
then.”
“Tell
me my name.”
The
Guide's face twisted briefly. Then he grinned. “You are
Melissah.”
“Melissah,”
she said, tasting the word.
Honey
bee.
Jul 8, 2019
Rise of the Runelords Session 18: Back in the Saddle Again
"I would like to point out that
I'm just doing this to be nice and he doesn't actually have any
authority over me," Melissah announced, eyeing her new traveling
companions. They'd been on the road a week, but she still wasn't
quite comfortable with such a crowd. Her wagon-cum-house was
surrounded on all sides by people on horseback. Friendly people,
supposedly, but also ARMED people.
"I'm excited!" the gnome
bard, Nevis, announced. She was nominally sitting next to Melissah
in the driver's box of the wagon, but the term was applied only
loosely.
The human wizard, Iozua, grinned. “Hey,
that's how we got started on this whole thing. Both doing it to be
nice and excited. The . . . novelty wears off after the
dozenth-or-so corpse.”
Nevis produced a lute and began to
strum it, bouncing dramatically along next to Melissah and causing
even the placid mules to twitch snort.
Iozua's somewhat alarming friend Foss
nodded. “I'm not even sure how I got caught up in all this, but
it's been a hoot, so I'm still here. Except for that haunted manor.
That place sucked.”
“Would not visit again,” Iozua
added.
Meliisah ventured a smile. Aside from
Shalelu, who she'd met a few times, she'd known these people
precisely seven days. They weren't exactly unfriendly, but they had
seemed a little preoccupied and more inclined to talk to each other
than to her. And the bard was, well, a gnome. “Well, it's been
very nice to meet you all. I'm sure none of you whatsoever are axe
murderers.”
“I prefer the bow,” Shalelu
announced.
Foss glanced down at the two axes
hanging at his belt, then raised his eyebrows at Melissah. He
shrugged.
“Define 'murderer',” Iozua said.
Melissah opened her mouth, not sure
what was about to emerge, when Nevis' shrill voice cut the air. “Oh,
the adventureres who weren't axe murderers . . . did travel to do
goooooood . . . on the trail to mystery through the woooooood . . .”
Shalelu's horse neighed loudly and
half-rose on its hind legs, causing the other horses to shy and
effectively silencing the talk for a few moments.
“You have a lot of energy, eh?”
Iozua remarked once his mount settled.
Nevis grinned. “I have a lot of a
lot of things! Oh, let me share with you something I'm working on, I
call it Divine Swimmer!” The gnome began playing vigorously.
“Is this a . . .song?” Melissa
asked. It didn't sound like tavern music. Or any kind of music,
really. But then, she didn't spend much time around musicians, so
what did she know?
“I've missed this,” the human woman
riding beside Shalelu remarked. She hadn't spoken much during the
ride, seeming lost in her own thoughts. By the cut of her clothing,
she looked like a noble, and an obvious standout in a group of
otherwise unexceptional “travel-folk”.
They were riding along the river north
of Turtleback Ferry, a village of some four hundred souls. Fort
Rannick lay not far on this road, the home of the Black Arrows. They
were a group of rangers who patrolled the roads and kept the villages
safe, but for the past several weeks no one had heard from the fort.
The river was gray and wild, swollen with recent rains. Livestock
and even a few trappers or hunters had disappeared, and the wild
animals were growing bold and restless.
Then the pleasure barge Paradise went
down with almost two dozen people still aboard. That was the last
straw for Melissah. She traveled these roads year-long, stopping in
villages just like Turtleback Ferry to sell honey, wax, and mead from
the beehives she kept in her wagon. While she could handle herself
in a fight if need be, she preferred to avoid such things. Much
better for proper soldiers to get involved. People who got paid for
this sort of thing.
However, that did not seem to be an accurate description of what the mayor of Magnimar had sent back with her. The getting paid part might be, but proper soldiers? Or, any kind of soldiers for that matter? They looked like a troupe of strolling players, and not your high-class Lord Skillian's Men, all done up in livery. No, this group looked like the kind of strolling players who might become bandits themselves if the villages weren't too keen on their performance.
However, that did not seem to be an accurate description of what the mayor of Magnimar had sent back with her. The getting paid part might be, but proper soldiers? Or, any kind of soldiers for that matter? They looked like a troupe of strolling players, and not your high-class Lord Skillian's Men, all done up in livery. No, this group looked like the kind of strolling players who might become bandits themselves if the villages weren't too keen on their performance.
They reached the bridge, where the road
crossed the river, and Shalelu pulled up abruptly. “I heard
something.” Foss immediately dismounted, moving in the direction
the elf was pointing. Melissah pulled on the reins, bringing the
mules to a stop at the side of the road, and jumped down. With the
music stopped, she could hear the noise herself, a pained yowling.
“It sounds like a firepelt cougar,”
she said.
“We faced one of those before, in
Thistletop,” Jori said.
Melissah winced. “I can try to calm
it . . .”
Iozua gestured for her to proceed.
Foss glanced back and nodded.
“If you can, please.”
Melissah edged past into a clearing.
Once she was past the first line of trees, the cougar was clearly
visible in the underbrush, panting heavily and struggling with loud
clanks against a vicious metal jaw trap. Melissah approached slowly
and openly, keeping low and giving the animal a chance to look her
over. It didn't shy away like a wild animal, in fact, it crawled
toward her. It was clearly trained.
“Will it allow me to try and open the
trap?” Foss breathed. Melissah took out a jar of honey from her
belt pouch and smeared some liberally on a rag, offering it to the
cougar. The huge cat sniffed and licked at the sticky
sweetness.
“He should, just don't make any sudden motions.”
With the cougar's attention on Melissah, Foss began to work at the trap mechanism. Behind them, Shalelu's head shot up and she hissed.
“Something's coming.”
“He should, just don't make any sudden motions.”
With the cougar's attention on Melissah, Foss began to work at the trap mechanism. Behind them, Shalelu's head shot up and she hissed.
“Something's coming.”
Nevis instantly vanished into the
brush, while Iozua cast a spell, surrounding himself in a silvery
haze that settled toward his skin. Melissah glanced at the cougar,
then hurriedly did the same, covering her own skin with a layer of
toughened bark that would deflect blows.
A pack of dogs burst into the clearing,
followed by a massive, lumbering beast that seemed to be half-man,
half-ogre, but warped and deformed. The lead dog immediately went
down as Shalelu fired an arrow into its chest. Foss kicked the
broken trap aside and axes seemed to sprout from his hands, downing
another of the oncoming dogs and stepping forward to shield Iozua and
Melissah.
A delighted squeak emerged from the
underbrush, and Nevis began to sing at the top of her lungs, “Oh,
tehre once was a hero named Foss-man the brave . . .” the remainder
was drowned out as Iozua gestured and a mass of twitching, heaving
tentacles burst from the ground, seizing the dog pack slamming them
to the ground with hideous whines and crunching noises. Melissah
felt sick.
“I's huntin' kitty cat! No concern
o' youse less youse wanna be hunted too!” the half-ogre bellowed.
Not sure what else to do, Melissah summoned a sphere of water to
knock the monster aside. He stumbled but forced his way through,
knocking aside the tentacles that slapped at him.
Foss hacked relentlessly at the
remaining dogs while Jori hurled a lance of searing light at the
ogre, who was singed but unimpressed. The ogre jabbed at Foss, who
avoided the blow. Between the warrior and the wizard, he went down
in seconds, struggling feebly against the churning water orb and then
flopping, helpless, to the ground.
Melissah dismissed the orb and wrinkled
her nose at the carnage. “Er . . . are we just killing this fellow
because we can, or were we planning to, um, question him?”
Foss glanced at her a bit sheepishly.
“Okay, maaaaybe I am an axe murderer. A little.” He shrugged
again. “He's still alive for now.”
“Oh,” Melissah said weakly. “Ew.”
Jori didn't seem concerned with the
ogre only a few strides away. “Anyone hurt?” Everyone shook
their heads. Nevis emerged from the bushes, strumming a final
dramatic chord.
“That was easy,” Iozua remarked.
“It's much nicer with several capable individuals.”
The cat edged over toward the half-ogre
and growled.
“I can ask the kitty questions if
necessary,” Nevis offered. “It's a skill of my people.”
“Go right ahead, it would save me a
spell,” Melissah said.
“What do we want to ask him? Why
he's here? I guess I can just translate in general.”
Iozua nodded. “Maybe he will just
tell us if he knows anything.”
“Animals aren't usually smart enough
to intuit what you might consider worth knowing,” Melissah
mentioned, “so you'd want to be as specific as possible.” She
shook herself. She was starting to sound like her old teacher.
Nevis cast a spell, and the cat eyed
her, interested. “He says his name is Kibb, and thanks for saving
him,” the gnome translated. “You're welcome! Who's the bad
man?” the gnome pointed at the ogre.
“He took my human. Him and his
family. We fled the fort but they took him and his friends.”
“Oh, you're from the fort? What was
your human doing there?”
“They were rangers. Humans call them
Black Arrows. But the big ones attacked. The ogres. Only three
Black Arrows escape.”
“Where are the escaped Black Arrows
now?”
“Ogre family has them. The Grauls.”
“We were sent to find the Black
Arrrows, were we not?” Iozua asked.
“So your humans left the fort? We
were headed that way ourselves. Do you know anything about the fort
you could use to help us?” Nevis continued.
“No. Humans escape the fort. Grauls
have them at their house. Help me save them?”
“Of course we'll help save them!”
Melissah announced when Nevis finished translating. The gnome
grinned.
“We'll be happy to.”
“I will show you the way!”
“You're going to want to see this,”
Shalelu said, pointing to the ogre. She'd ransacked its belongings
and dumped them into a small pile. The ogre's spear and belt
radiated magic, but the cloak was what held Shalelu's interest. It
had a number of black patches sewn on it—the badge of the Black
Arrows. Some were bloodstained.
Iozua shook his head. “Those patches
bode ill for their former owners.”
Nevis waved to the south. “Kibb will
lead us to the Graul house as soon as you're ready.”
Melissah grimaced at the ogre, who was
alive if unconscious. “I'm all for just leaving him. It'll be a
good long while before he can cause any more trouble.”
“Do you think he could tell us
anything of value?” Iozua asked.
Shalelu snorted. “Seems unlikely,”
the ranger replied, tossing her bow over her shoulder and reclaiming
her horse.
Foss shrugged. “I'm fine with
leaving him. We got enough information from the cat.”
“Leave him to harass someone less
capable than we are?” Iozua asked. “I'm not sure that's very . .
. responsible.”
Melissah felt ill again. “He's not
very dangerous by himself,” she protested, weakly.
“I can drag him back to the village
and circle back, catch up with you,” Shalelu said, clearly
impatient and wanting to get on with it. “For all we know, he's
responsible for the disappearances. The evidence on his person
certainly suggests guilt.”
Iozua inclined his head to the elven
ranger. “As you will.” He glanced at Melissah, who struggled
against an audible sigh of relief.
“That's just fine with me!”
Shalelu and Foss heaved the ogre over
her horse's back and she set off toward the Ferry. The others
mounted up, Melissah and Nevis climbing into the wagon seat.
“Your sense of mercy is commendable,”
Iozua said to Melissah. “The question of when to apply it is
trickier in practice, I think.”
Melissah shook her head. She felt
foolish. “You don't have to tell me about it. What are they going
to do, stuff him in the loft over the store? It's a tiny village.”
“They will engage in whatever form of
justice soothes them, I imagine.”
“Probably didn't do him any favors, I
know.” Melissah sighed. “Well, let's go before it starts getting
dark.
Kibb led them to a partially overgrown
trail deeper in the forest. It would be best to approach on foot.
Melissah released the harness and tethered her mules, poking around
in the back of the wagon until she located Pavander, the honey badger
who seemed to have appointed himself her companion. He sleepily
waddled out to take guard station next to the wagon.
The Grauls lived on a sickly farm in a
forest clearing. The woods around their land were decorated with
human-shaped fetishes meant to ward off intruders. A tangled field
of corn and other diseased plants grew in the eastern section of
their land, while to the north slumped two sagging buildings: a barn
and a farmhouse. The windows were boarded over, and moss grew heavy
on the shaded sides of the decrepit structures.
Iozua squinted from the shade of the
last row of trees. “Can anyone make sense of these tracks?”
Jori sighed. “Shalelu could.”
Jori sighed. “Shalelu could.”
“I can,” Melissah offered.
"Or that. That works too."
"I can vanish and sneak up to
check out one of the buildings first if we want, or I can make you
vanish for the same.
"Either way." Iozua said.
“I can transform into something small
that won't be noticed,” Melissah said. “We'll go together.
Safer that way.”
Nevis nodded and spoke a few words,
vanishing from sight. Melissah concentrated and became a bat,
flapping up into the tree branches and over to the slumping
buildings. She couldn't exactly keep an eye on Nevis, but her
sensitive bat ears gave her an idea where the gnome was headed.
After circling both buildings, they headed back to the others.
Iozua blinked as Nevis reappeared.
“Did not hear you return.”
Nevis winked. “That's the hidden
song of silence.”
“There are at least three ogres in
the barn,” Melissah explained, “and a barred door, so that would
probably be the best palce to start. We could try blocking the
entrances to the house so that any ogres in there couldn't come up
behind us right away. Well, if we can take out the guard quietly.”
“Sounds good,” Iozua said.
“Ah, yes. Yes, I was thinking
something like that too. Good plan,” Foss said.
“How many exits are there from the
house?” Iozua asked.
“Two, one on the front and one off on
the eastern side, there.”
“You've probably seen ol'
pumpkin-head guarding the outside,” Nevis chimed in. “Couldn't
see into the house without making a ruckus.”
“Then we probably also cannot secure
the house doors without being noticed,” Iozua mused.
“Well . . . I have a spell that could
block the doors for at least a little while,” Melissa offered. “It
doesn't have much range, though, so I'd have to be really close.”
Foss frowned. “Would the people
inside know something was up?”
“It involves giant ice spears
bursting out of the ground, so they might notice, yeah.”
Everyone blinked at Melissah for a
moment.
“That's awesome,” Iozua said,
finally. “Let's definitely do that.”
“Heck, now I want to see that,”
Jori added.
"Mighty Melissa brought forth
frozen fear straight through the portals in front and in rear!"
Melisah boggled at the gnome. "Is
that innuendo?"
Iozua grinned. “In your . . . no.
No, I will rise above.”
Jori returned a smirk. “Will you,
though?”
“This time.”
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